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» A user interface framework for multimodal VR interactions
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HCI
2009
14 years 7 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
DAGSTUHL
2003
14 years 11 months ago
Preset based interaction with high dimensional parameter spaces
Many systems require the setting of a large number of parameters. This is often a difficult and time consuming task, especially for novice users. A framework is presented to simp...
Jarke J. van Wijk, Cornelius W. A. M. van Overveld
MAGS
2008
122views more  MAGS 2008»
14 years 9 months ago
Integrating embodied conversational agent components with a generic framework
Embodied Conversational Agents (ECAs) are computer generated life-like characters that interact with human users in face-to-face conversations. To achieve natural multi-modal conve...
Hung-Hsuan Huang, Aleksandra Cerekovic, Kateryna T...
TOG
2002
156views more  TOG 2002»
14 years 9 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
BCSHCI
2007
14 years 11 months ago
Introducing the companions project: intelligent, persistent, personalised interfaces to the internet
The Companions project is a 4 year, EU funded Framework Programme 6 project involving a consortium of 16 partners across 8 countries. Its aim is to develop a personalised conversa...
David Benyon, Oli Mival