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HAPTICS
2006
IEEE
15 years 5 months ago
A Network-ready Multi-lateral High Fidelity Haptic Probe
We describe a system comprising two or several haptic probes each having a sensor, an actuator, and circuitry. The inputs and outputs can be connected to audio channels of standar...
Hsin-Yun Yao, Vincent Hayward
UIST
1993
ACM
15 years 3 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
WSC
1997
15 years 1 months ago
Simulation and Control of Reactive Systems
We introduce SIDE (the acronym stands for Sensors In a Distributed Environment)—a software package for developing control programs for reactive systems. One distinctive feature ...
Pawel Gburzynski, Jacek Maitan
PACT
1997
Springer
15 years 4 months ago
Viability of Multithreading on Networks of Workstations
Abstract. Recent trend in high-performance computing focuses on networks of workstations (NOWs) as a way ofrealizing cost-effective parallel machines. This has been due to the avai...
Hantak Kwak, Ben Lee, Ali R. Hurson
AAAI
2006
15 years 1 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...