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» A virtual machine for sensor networks
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ICPR
2006
IEEE
15 years 10 months ago
Classification of Team Behaviors in Sports Video Games
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
CASES
2006
ACM
15 years 3 months ago
Automated compile-time and run-time techniques to increase usable memory in MMU-less embedded systems
Random access memory (RAM) is tightly-constrained in many embedded systems. This is especially true for the least expensive, lowest-power embedded systems, such as sensor network ...
Lan S. Bai, Lei Yang, Robert P. Dick
ICALT
2006
IEEE
15 years 3 months ago
The Design of Internet Collaborative Learning System with Embedded Load-Balancing Broker
To transplant the six characteristics of traditional collaborative learning into the network collaborative learning environment, this paper proposes the design of an Internet coll...
Fu-Chien Kao, Chia-Wei Liu, Zhi-Hua Ji, Chia-Liang...
CIIA
2009
14 years 10 months ago
Sharing and Protecting Networked Digital Life Memories
The increasing power of computers, increasing capacity of digital memory and wider availability of a great variety of input devices such as cameras and video recorders, has resulte...
Madjid Merabti
ASPLOS
2009
ACM
15 years 10 months ago
TwinDrivers: semi-automatic derivation of fast and safe hypervisor network drivers from guest OS drivers
In a virtualized environment, device drivers are often run inside a virtual machine (VM) rather than in the hypervisor, for reasons of safety and reduction in software engineering...
Aravind Menon, Simon Schubert, Willy Zwaenepoel