Sciweavers

718 search results - page 109 / 144
» A virtual textbook for modeling and simulation
Sort
View
DIGRA
2005
Springer
15 years 4 months ago
Interactive Digital Storytelling: Towards a Hybrid Conceptual Approach
In this contribution, “Interactive Digital Storytelling” is viewed as a hybrid form of game design and cinematic storytelling for the understanding and creation of future lear...
Ulrike Spierling
TELSYS
2002
99views more  TELSYS 2002»
14 years 10 months ago
Queue Lengths and Waiting Times for Multiserver Queues with Abandonment and Retrials
We consider a Markovian multiserver queueing model with time dependent parameters where waiting customers may abandon and subsequently retry. We provide simple fluid and diffusion ...
Avishai Mandelbaum, William A. Massey, Martin I. R...
LCN
2003
IEEE
15 years 4 months ago
Characterization of the Burst Stabilization Protocol for the RR/RR CICQ Switch
Input buffered switches with Virtual Output Queueing (VOQ) can be unstable when presented with unbalanced loads. Existing scheduling algorithms, including iSLIP for Input Queued (...
Neil J. Gunther, Kenneth J. Christensen, Kenji Yos...
PADS
2009
ACM
15 years 5 months ago
Real-Time Security Exercises on a Realistic Interdomain Routing Experiment Platform
We use a realistic interdomain routing experiment platform to conduct real-time attack and defense exercises for training purposes. Our interdomain routing experiment platform int...
Yue Li, Michael Liljenstam, Jason Liu
DSRT
2005
IEEE
15 years 1 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas