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» A virtual textbook for modeling and simulation
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NSDI
2008
15 years 1 months ago
DieCast: Testing Distributed Systems with an Accurate Scale Model
Large-scale network services can consist of tens of thousands of machines running thousands of unique software configurations spread across hundreds of physical networks. Testing ...
Diwaker Gupta, Kashi Venkatesh Vishwanath, Amin Va...
SIGGRAPH
1999
ACM
15 years 3 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
CSE
2009
IEEE
15 years 5 months ago
On the Design of a Suitable Hardware Platform for Protocol Stack Processing in LTE Terminals
—In this paper we present a design methodology for the identification and development of a suitable hardware platform (including dedicated hardware accelerators) for the data pl...
Sebastian Hessel, David Szczesny, Shadi Traboulsi,...
CGF
2006
111views more  CGF 2006»
14 years 11 months ago
Efficient Large Scale Acquisition of Building Interiors
We describe a system for the rapid acquisition of building interiors. In 40 hours, a two member team with a single acquisition device captured a model of the corridors and 20 indi...
Gleb Bahmutov, Voicu Popescu, Mihai Mudure
TOG
2008
111views more  TOG 2008»
14 years 11 months ago
Clone attack! Perception of crowd variety
When simulating large crowds, it is inevitable that the models and motions of many virtual characters will be cloned. However, the perceptual impact of this trade-off has never be...
Rachel McDonnell, Michéal Larkin, Simon Dob...