—The digital emulation of analog audio effects and synthesis components, through the simulation of lumped circuit components has seen a large amount of activity in recent years; ...
In this paper, we propose a new integration approach for simulation and behaviour in the learning context that is able to coherently manage the shared virtual environment for the ...
This paper introduces Perplexus, a European project that aims to develop a scalable hardware platform made of custom reconfigurable devices endowed with bio-inspired capabilities...
One of the known problems with shared object manipulation in virtual environments is the disruptive effect of network lag in collaboration sessions. Most solutions to this problem...
This paper presents a sparse state saving scheme for Time Warp parallel discrete event simulation. The scheme bases the selection of the states to be recorded on the event history...