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» A virtual textbook for modeling and simulation
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VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
15 years 4 months ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer
CE
2007
133views more  CE 2007»
14 years 11 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
ATAL
2010
Springer
15 years 8 days ago
Adaptive expressiveness: virtual conversational agents that can align to their interaction partner
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Hendrik Buschmeier, Kirsten Bergmann, Stefan Kopp
HAPTICS
2007
IEEE
15 years 5 months ago
Force Feedback is Noticeably Different for Linear versus Nonlinear Elastic Tissue Models
Realistic modeling of the interaction between surgical instruments and human organs has been recognized as a key requirement in the development of high-fidelity surgical simulato...
Sarthak Misra, Allison M. Okamura, K. T. Ramesh
129
Voted
IMR
2004
Springer
15 years 4 months ago
Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models
Virtual prototyping and numerical simulations are increasingly replacing real mock-ups and experiments in industrial product development. Many of these simulations, e.g. for the p...
Katrin Bidmon, Dirc Rose, Thomas Ertl