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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 1 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
CHI
2005
ACM
16 years 6 days ago
The power-aware cord: energy awareness through ambient information display
In order to support increased consumer awareness regarding energy consumption, we have been developing new ways of representing and interacting with energy in electric products in...
Anton Gustafsson, Magnus Gyllenswärd
CHI
1999
ACM
15 years 4 months ago
Single Display Groupware: A Model for Co-Present Collaboration
We introduce a model for supporting collaborative work between people that are physically close to each other. We call this model Single Display Groupware (SDG). In this paper, we...
Jason Stewart, Benjamin B. Bederson, Allison Druin
ICIAR
2009
Springer
15 years 6 months ago
Interacting with Digital Signage Using Hand Gestures
Abstract. Digital signage is a very attractive medium for advertisement and general communications in public open spaces. In order to add interaction capabilities to digital signag...
Qing Chen, François Malric, Yi Zhang, Muham...
GI
2004
Springer
15 years 5 months ago
Saliency Extraction for Gaze-Contingent Displays
: Organic Computing is beginning to provide computer systems with organic and biological properties. We believe these systems will benefit from user interfaces that integrate the ...
Martin Böhme, Christopher Krause, Thomas Mart...