We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Abstract. This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscop...
Jongeun Cha, Seung Man Kim, Sung-Yeol Kim, Sehwan ...
In this paper, we discuss a haptically enhanced broadcasting system. Four stages of a proposed system are briefly analyzed: scene capture, edit, transmission, and display with ha...
Users interacting with front-projected displays often work between the projector and the display surface. This causes undesirable projection on the user as well as temporary blind...
We examine how ambient displays can augment social television. Social TV 2 is an interactive television solution that incorporates two ambient displays to convey to participants a...
Gunnar Harboe, Crysta J. Metcalf, Frank Bentley, J...