We describe an implementation of a virtual environment for visualizing the geometry of curved spacetime by the display of interactive geodesics. This technique displays the paths ...
Very large interactive wall displays do not lend themselves to use with traditional interaction modalities such as mice and keyboards. It is necessary that we develop new interact...
David England, Eva Hornecker, Chris Roast, Pablo R...
The cartographic Principle of Constant Information Density suggests that the amount of information in an interactive visualization should remain constant as the user pans and zoom...
Allison Woodruff, James A. Landay, Michael Stonebr...
Human-computer systems intended for time-critical multitasking need to be designed with an understanding of how humans can coordinate and interleave perceptual, memory, and motor ...
Abstract: In this demonstration we introduce a technology to support knowledge structuring processes already at the time of their creation by building up concept structures in real...