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» A vision-based system for display interaction
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IUI
2012
ACM
13 years 7 months ago
Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
CHI
2001
ACM
16 years 7 days ago
Sensetable: a wireless object tracking platform for tangible user interfaces
In this paper we present a system that electromagnetically tracks the positions and orientations of multiple wireless objects on a tabletop display surface. The system offers two ...
James Patten, Hiroshi Ishii, Jim Hines, Gian Panga...
CW
2006
IEEE
15 years 6 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
PRESENCE
2000
94views more  PRESENCE 2000»
14 years 11 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
INFOVIS
2002
IEEE
15 years 4 months ago
InterRing: An Interactive Tool for Visually Navigating and Manipulating Hierarchical Structures
Radial, space-filling (RSF) techniques for hierarchy visualization have several advantages over traditional node-link diagrams, including the ability to efficiently use the disp...
Jing Yang, Matthew O. Ward, Elke A. Rundensteiner