— We develop a systematic approach to incorporating uncertainty into planning manipulation tasks with frictional contacts. We consider the canonical problem of assembling a peg i...
Peng Cheng, David J. Cappelleri, Bogdan Gavrea, Vi...
This paper argues for a special focus on the use of dynamic human interaction to explore datasets while they are being transformed into sound. We describe why this is a special ca...
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
— We present an interface for controlling mobile robots that combines aspects of graphical trajectory specification and state-based programming. This work is motivated by common...
Junaed Sattar, Anqi Xu, Gregory Dudek, Gabriel Cha...
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...