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VL
2002
IEEE
124views Visual Languages» more  VL 2002»
15 years 2 months ago
Supporting the Construction of Real World Interfaces
In recent years, real world objects have been used to reflect information previously shown on the computer screen. While most earlier efforts have required significant developer...
D. Scott McCrickard, David Wrighton, Dillon Busser...
ISSTA
2000
ACM
15 years 2 months ago
UML-Based integration testing
Increasing numbers of software developers are using the Unified Modeling Language (UML) and associated visual modeling tools as a basis for the design and implementation of their ...
Jean Hartmann, Claudio Imoberdorf, Michael Meising...
COMPSAC
2011
IEEE
13 years 9 months ago
Palimpsests of Time and Place
— This paper discusses ongoing research into the development of an original composition portfolio themed on the concept of palimpsests of time and place. The research involves th...
Jerry Fishenden, Andrew Hugill
BMCBI
2010
124views more  BMCBI 2010»
14 years 10 months ago
GPFrontend and GPGraphics: graphical analysis tools for genetic association studies
Background: Most software packages for whole genome association studies are non-graphical, purely text based programs originally designed to run with UNIX-like operating systems. ...
Steffen Uebe, Francesca Pasutto, Mandy Krumbiegel,...
CGF
2011
14 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...