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GRAPHITE
2003
ACM
15 years 3 months ago
A 3D robot simulation for education
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
Tim L. Dunn, Aster Wardhani
AGENTS
1997
Springer
15 years 2 months ago
Increasing Believability in Animated Pedagogical Agents
Animated pedagogical agents o er great promise for knowledge-based learning environments. In addition to coupling feedback capabilities with a strong visual presence, these agents...
James C. Lester, Brian A. Stone
FLAIRS
2008
15 years 5 days ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
AAAI
1996
14 years 11 months ago
Dynamically Sequencing an Animated Pedagogical Agent
One of the most promising opportunities introduced by rapid advances in knowledge-based learning environments and multimedia technologies is the possibility of creating animated p...
Brian A. Stone, James C. Lester
FGCS
2006
121views more  FGCS 2006»
14 years 10 months ago
Real-time multi-scale brain data acquisition, assembly, and analysis using an end-to-end OptIPuter
At iGrid 2005 we demonstrated the transparent operation of a biology experiment on a test-bed of globally distributed visualization, storage, computational, and network resources....
Rajvikram Singh, Nicholas Schwarz, Nut Taesombut, ...