Sciweavers

1466 search results - page 66 / 294
» ABL: Alignment-Based Learning
Sort
View
IJCAI
2007
14 years 11 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
ATAL
2010
Springer
14 years 11 months ago
Combining manual feedback with subsequent MDP reward signals for reinforcement learning
As learning agents move from research labs to the real world, it is increasingly important that human users, including those without programming skills, be able to teach agents de...
W. Bradley Knox, Peter Stone
INTERACTIONS
2010
97views more  INTERACTIONS 2010»
14 years 8 months ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis
JIRS
2000
144views more  JIRS 2000»
14 years 9 months ago
An Integrated Approach of Learning, Planning, and Execution
Agents (hardware or software) that act autonomously in an environment have to be able to integrate three basic behaviors: planning, execution, and learning. This integration is man...
Ramón García-Martínez, Daniel...
ICRA
2007
IEEE
155views Robotics» more  ICRA 2007»
15 years 4 months ago
Dogged Learning for Robots
— Ubiquitous robots need the ability to adapt their behaviour to the changing situations and demands they will encounter during their lifetimes. In particular, non-technical user...
Daniel H. Grollman, Odest Chadwicke Jenkins