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AAAI
1994
14 years 11 months ago
Learning to Select Useful Landmarks
To navigate effectively, an autonomous agent must be able to quickly and accurately determine its current location. Given an initial estimate of its position (perhaps based on dea...
Russell Greiner, Ramana Isukapalli
CEC
2010
IEEE
14 years 11 months ago
Two novel Ant Colony Optimization approaches for Bayesian network structure learning
Learning Bayesian networks from data is an N-P hard problem with important practical applications. Several researchers have designed algorithms to overcome the computational comple...
Yanghui Wu, John A. W. McCall, David W. Corne
BC
2005
83views more  BC 2005»
14 years 9 months ago
Learning visuomotor transformations for gaze-control and grasping
For reaching to and grasping of an object, visual information about the object must be transformed into motor or postural commands for the arm and hand. In this paper, we present a...
Heiko Hoffmann, Wolfram Schenck, Ralf Möller
NN
2002
Springer
114views Neural Networks» more  NN 2002»
14 years 9 months ago
Learning the parts of objects by auto-association
Recognition-by-components is one of the possible strategies proposed for object recognition by the brain, but little is known about the low-level mechanism by which the parts of o...
Xijin Ge, Shuichi Iwata
AIIDE
2009
14 years 7 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng