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AI
2008
Springer
15 years 4 months ago
Use of Fuzzy Histograms to Model the Spatial Distribution of Objects in Case-Based Reasoning
Abstract. In the context of the RoboCup Simulation League, we describe a new representation of a software agent’s visual perception (“scene”), well suited for case-based reas...
Alan Davoust, Michael W. Floyd, Babak Esfandiari
IUI
1999
ACM
15 years 1 months ago
Planning and User Interface Affordances
This paper takes a first step toward formalizing the concept of affordance in user interfaces. Using a simple example of an AI planning domain, we show how different types of aff...
Robert St. Amant
AI
2010
Springer
14 years 9 months ago
Learning conditional preference networks
We investigate the problem of eliciting CP-nets in the well-known model of exact learning with equivalence and membership queries. The goal is to identify a preference ordering wi...
Frédéric Koriche, Bruno Zanuttini
AI
2008
Springer
14 years 9 months ago
An experimental evaluation of simplicity in rule learning
While recent research on rule learning has focussed largely on finding highly accurate hypotheses, we evaluate the degree to which these hypotheses are also simple, that is small....
Ulrich Rückert, Luc De Raedt
KI
2008
Springer
14 years 9 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl