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GAMEON
2000
14 years 11 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
ATAL
2005
Springer
15 years 3 months ago
An adaptive solution to dynamic transport optimization
This paper describes LS/ATN, Living Systems R Adaptive Transportation Networks, an agent-based solution we have developed to solve transportation problems in the charter business ...
Klaus Dorer, Monique Calisti
JODS
2006
206views Data Mining» more  JODS 2006»
14 years 9 months ago
Emergent Semantics in Knowledge Sifter: An Evolutionary Search Agent Based on Semantic Web Services
This paper addresses the various facets of emergent semantics in content retrieval systems such as Knowledge Sifter, an architecture and system based on the use of specialized agen...
Larry Kerschberg, Hanjo Jeong, Wooju Kim
AMKM
2003
Springer
15 years 3 months ago
Discovering, Visualizing, and Sharing Knowledge through Personalized Learning Knowledge Maps
This paper presents an agent-based approach to semantic exploration and knowledge discovery in large information spaces by means of capturing, visualizing and making usable implic...
Jasminko Novak, Michael Wurst, Monika Fleischmann,...
ATAL
2009
Springer
15 years 4 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski