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» ARQ for Network Coding
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118
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NETGAMES
2006
ACM
15 years 9 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
118
Voted
CODES
2003
IEEE
15 years 8 months ago
Security wrappers and power analysis for SoC technologies
Future wireless internet enabled devices will be increasingly powerful supporting many more applications including one of the most crucial, security. Although SoCs offer more resi...
Catherine H. Gebotys, Y. Zhang
155
Voted
IJON
2008
168views more  IJON 2008»
15 years 3 months ago
Spatial relationship representation for visual object searching
Image representation has been a key issue in vision research for many years. In order to represent various local image patterns or objects effectively, it is important to study th...
Jun Miao, Lijuan Duan, Laiyun Qing, Wen Gao, Xilin...
137
Voted
CONCURRENCY
2000
155views more  CONCURRENCY 2000»
15 years 3 months ago
Annotating Java class files with virtual registers for performance
The Java .class file is a compact encoding of programs for a stack-based virtual machine. It is intended for use in a networked environment, which requires machine independence an...
Joel Jones, Samuel N. Kamin
164
Voted
CBSE
2011
Springer
14 years 3 months ago
Automating information flow control in component-based distributed systems
Automating the construction of secure distributed systems becomes necessary. Indeed, developing security code requires a deep expertise and verifying that the developed code respe...
Takoua Abdellatif, Lilia Sfaxi, Riadh Robbana, Yas...