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CCECE
2006
IEEE
15 years 6 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
LISA
2003
15 years 1 months ago
Virtual Appliances for Deploying and Maintaining Software
This paper attempts to address the complexity of system administration by making the labor of applying software updates independent of the number of computers on which the softwar...
Constantine P. Sapuntzakis, David Brumley, Ramesh ...
CCGRID
2006
IEEE
15 years 6 months ago
Integrating the HLA RTI Services with Scilab
This paper describes the integration of the High Level Architecture (HLA), an IEEE standard for distributed interactive simulation, with a scientific software package (Scilab) and...
Thitima Theppaya, Pichaya Tandayya, Chatchai Janta...
IPPS
2000
IEEE
15 years 4 months ago
Performance of On-Chip Multiprocessors for Vision Tasks
Abstract. Computer vision is a challenging data intensive application. Currently, superscalar architectures dominate the processor marketplace. As more transistors become available...
Yongwha Chung, K. Park, W. Hahn, Neungsoo Park, Vi...
AAI
2006
126views more  AAI 2006»
14 years 12 months ago
Theory and practice of field-based motion coordination in multiagent systems
Enabling and managing coordination activities between autonomous, possibly mobile, computing entities in dynamic computing scenarios challenges traditional approaches to distribut...
Marco Mamei, Franco Zambonelli