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IEEEPACT
2008
IEEE
15 years 8 months ago
Mars: a MapReduce framework on graphics processors
We design and implement Mars, a MapReduce framework, on graphics processors (GPUs). MapReduce is a distributed programming framework originally proposed by Google for the ease of ...
Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govi...
IPPS
2009
IEEE
15 years 8 months ago
A cross-input adaptive framework for GPU program optimizations
Abstract—Recent years have seen a trend in using graphic processing units (GPU) as accelerators for general-purpose computing. The inexpensive, single-chip, massively parallel ar...
Yixun Liu, Eddy Z. Zhang, Xipeng Shen
ICMCS
2005
IEEE
109views Multimedia» more  ICMCS 2005»
15 years 7 months ago
Real-Time and Distributed AV Content Analysis System for Consumer Electronics Networks
The ever-increasing complexity of generic MultimediaContent-Analysis-based (MCA) solutions, their processing power demanding nature and the need to prototype and assess solutions ...
Jan Nesvadba, Pedro Fonseca, Alexander Sinitsyn, F...
ICS
2010
Tsinghua U.
15 years 11 months ago
Game Theory with Costly Computation: Formulation and Application to Protocol Security
: We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resu...
Joseph Y. Halpern, Rafael Pass
DAGSTUHL
2004
15 years 3 months ago
ECA Perspectives - Requirements, Applications, Technology
In the last years we have developed a platform for the realization of embodied (conversational) agents, in a distributed logic programming framework. In this paper we will present...
Anton Eliëns, Zhisheng Huang, Johan F. Hoorn,...