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122
Voted
CHI
2007
ACM
16 years 1 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
93
Voted
CHI
2007
ACM
16 years 1 months ago
The role of choice and customization on users' interaction with embodied conversational agents: effects on perception and perfor
We performed an empirical study exploring people's interactions with an embodied conversational agent (ECA) while performing two tasks. Conditions varied with respect to 1) w...
Jun Xiao, John T. Stasko, Richard Catrambone
90
Voted
CHI
2007
ACM
16 years 1 months ago
Sharing motion information with close family and friends
We present the Motion Presence application, an augmented phone book style application that allows close friends and family to view each other's current motion status ("m...
Frank Bentley, Crysta J. Metcalf
CHI
2007
ACM
16 years 1 months ago
Designing a mobile user interface for automated species identification
Biological research in the field is constrained by the speed and difficulty of species determination, as well as by access to relevant information about the species encountered. H...
Sean White, Dominic Marino, Steven Feiner
CHI
2007
ACM
16 years 1 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...