Abstract. L2C - Learning to Collaborate - is an ongoing research project addressing the design of effective immersive simulation-based learning experiences supporting the developme...
Abstract. Nowadays, engineering studies are characterized by high mobility of students, lecturers and workforce and by the dynamics of multinational companies where "classes&q...
Aldo Bongio, Jan van Bruggen, Stefano Ceri, Valent...
In this poster, we will propose a framework for finding, recommending and inserting learning objects in a digital repository level, exploiting the user context that is captured fro...
Abstract. Current e-learning standards have been designed to provide reusability of educational contents and interoperability between systems. Besides these features, content perso...
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...