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DSVIS
2008
Springer
15 years 6 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
EWHCI
1993
15 years 8 months ago
The MSM Framework: A Design Space for Multi-Sensori-Motor Systems
One of the new design goals in Human Computer Interaction is to extend the sensory-motor capabilities of computer systems to better match the natural communication means of human b...
Joëlle Coutaz, Laurence Nigay, Daniel Salber
SI3D
2006
ACM
15 years 10 months ago
Abstract shade trees
Shade Trees Morgan McGuire George Stathis Hanspeter Pfister Shriram Krishnamurthi Brown University Harvard Extension School MERL Brown University As GPU-powered special effects be...
Morgan McGuire, George Stathis, Hanspeter Pfister,...
CHI
2004
ACM
16 years 4 months ago
Tangible interface for collaborative information retrieval
Most information retrieval (IR) interfaces are designed for a single user working with a dedicated interface. We present a system in which the IR interface has been fully integrat...
Alan F. Blackwell, Mark Stringer, Eleanor F. Toye,...
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GECCO
2004
Springer
15 years 9 months ago
Looking Under the EA Hood with Price's Equation
Abstract. In this paper we show how tools based on extensions of Price’s equation allow us to look inside production-level EAs to see how selection, representation, and reproduct...
Jeffrey K. Bassett, Mitchell A. Potter, Kenneth A....