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SAC
2009
ACM
15 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
MICRO
2000
IEEE
176views Hardware» more  MICRO 2000»
14 years 10 months ago
An Advanced Optimizer for the IA-64 Architecture
level of abstraction, compared with the program representation for scalar optimizations. For example, loop unrolling and loop unrolland-jam transformations exploit the large regist...
Rakesh Krishnaiyer, Dattatraya Kulkarni, Daniel M....
109
Voted
CAV
2008
Springer
139views Hardware» more  CAV 2008»
15 years 7 days ago
CSIsat: Interpolation for LA+EUF
We present CSIsat, an interpolating decision procedure for the quantifier-free theory of rational linear arithmetic and equality with uninterpreted function symbols. Our implementa...
Dirk Beyer, Damien Zufferey, Rupak Majumdar