Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
In this paper, we propose to use database technology to improve performance of web proxy servers. We view the cache at a proxy server as a web warehouse with data organized in a h...
Abstract. Model Driven Engineering (MDE) aims to help software deto abstract the system implementations by means of models and meta-models. In Web-based Collaborative Information S...
Abstract. In this paper we address a model of self interested information agents competing to perform tasks. The agents are situated in an uncertain environment while different tas...
To manage load on large and dynamic networks we have developed Autonomous Mobile Programs (AMPs) that periodically use a cost model to decide where to execute. A disadvantage of d...