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ASPLOS
2011
ACM
14 years 1 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
DATE
2009
IEEE
168views Hardware» more  DATE 2009»
15 years 4 months ago
Selective state retention design using symbolic simulation
Abstract—Addressing both standby and active power is a major challenge in developing System-on-Chip designs for batterypowered products. Powering off sections of logic or memorie...
Ashish Darbari, Bashir M. Al-Hashimi, David Flynn,...
LPNMR
2009
Springer
15 years 4 months ago
Application of ASP for Automatic Synthesis of Flexible Multiprocessor Systems from Parallel Programs
Configurable on chip multiprocessor systems combine advantages of task-level parallelism and the flexibility of field-programmable devices to customize architectures for paralle...
Harold Ishebabi, Philipp Mahr, Christophe Bobda, M...
ICA3PP
2010
Springer
15 years 2 months ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko
CONCUR
2001
Springer
15 years 2 months ago
The Control of Synchronous Systems, Part II
Abstract. A controller is an environment for a system that achieves a particular control objective by providing inputs to the system without constraining the choices of the system....
Luca de Alfaro, Thomas A. Henzinger, Freddy Y. C. ...