Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
Abstract. This paper presents the development of a bivalve farmer agent interacting with a realistic ecological simulation system. The purpose of the farmer agent is to determine t...
Due to their increasing complexity, design of software systems is not becoming easier. Furthermore, modern applications ranging from enterprise to embedded systems require very hig...
In recent years, a large amount of work on chaos-based cryptosystems have been published. However many of the proposed schemes fail to explain or do not possess a number of featur...
straction of Complex Network Compositions∗ Azer Bestavros, Adam D. Bradley, Assaf J. Kfoury, and Ibrahim Matta Department of Computer Science Boston University The heterogeneity...
Azer Bestavros, Adam Bradley, Assaf J. Kfoury, Ibr...