Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...
Abstract. The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on th...
Abstract. This paper addresses the problem of motion estimation and reconstruction of 3D models from profiles of an object rotating on a turntable, obtained from a single camera. I...
Abstract. This paper presents a new framework for analyzing the geometry of multiple 3D scene points from multiple uncalibrated images, based on decomposing the projection of these...
Abstract. The aim of this paper is to explore intrinsic geometric methods of recovering the three dimensional motion of a moving camera from a sequence of images. Generic similarit...