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» Abstract machines for dialogue games
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91
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ENTCS
2007
114views more  ENTCS 2007»
14 years 11 months ago
A Graph Abstract Machine Describing Event Structure Composition
Abstract Machine Describing Event Structure Composition Claudia Faggian and Mauro Piccolo 1 ,2 ,3 Dipartimento di Matematica Pura e Applicata – PPS Universit´a di Padova – Par...
Claudia Faggian, Mauro Piccolo
89
Voted
COMMA
2008
15 years 1 months ago
Integrating Object and Meta-Level Value Based Argumentation
Abstract. A recent extension to Dung's argumentation framework allows for arguments to express preferences between other arguments. Value based argumentation can be formalised...
Sanjay Modgil, Trevor J. M. Bench-Capon
ACRI
2006
Springer
15 years 5 months ago
Attaining Human-Competitive Game Playing with Genetic Programming
Abstract— We have recently shown that genetically programming game players, after having imbued the evolutionary process with human intelligence, produces human-competitive strat...
Moshe Sipper
98
Voted
MLMI
2007
Springer
15 years 5 months ago
Automatic Annotation of Dialogue Structure from Simple User Interaction
Abstract. In [1], we presented a method for automatic detection of action items from natural conversation. This method relies on supervised classification techniques that are trai...
Matthew Purver, John Niekrasz, Patrick Ehlen
105
Voted
ECTEL
2010
Springer
15 years 23 days ago
Content, Social, and Metacognitive Statements: An Empirical Study Comparing Human-Human and Human-Computer Tutorial Dialogue
Abstract. We present a study which compares human-human computermediated tutoring with two computer tutoring systems based on the same materials but differing in the type of feedba...
Myroslava Dzikovska, Natalie B. Steinhauser, Johan...