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VISUALIZATION
1996
IEEE
15 years 1 months ago
Real-Time Incremental Visualization of Dynamic Ultrasound Volumes Using Parallel BSP Trees
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
EDUTAINMENT
2008
Springer
14 years 11 months ago
Efficient Method for Point-Based Rendering on GPUs
Abstract. We describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. we keep the rendering qu...
La-mei Yan, You-wei Yuan
JGTOOLS
2007
67views more  JGTOOLS 2007»
14 years 9 months ago
Unified Distance Formulas for Halfspace Fog
Abstract. In many real-time rendering applications, it is necessary to model a fog volume that is bounded by a single plane but is otherwise infinite in extent. This paper presents...
Eric Lengyel
VIS
2004
IEEE
168views Visualization» more  VIS 2004»
15 years 11 months ago
On the Role of Color in the Perception of Motion in Animated Visualizations
Although luminance contrast plays a predominant role in motion perception, significant additional effects are introduced by chromatic contrasts. In this paper, relevant results fr...
Daniel Weiskopf
JACM
2007
160views more  JACM 2007»
14 years 9 months ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm