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ICDE
2008
IEEE
232views Database» more  ICDE 2008»
16 years 1 months ago
Continuous Content-Based Copy Detection over Streaming Videos
Digital videos are increasingly adopted in various multimedia applications where they are usually broadcasted or transmitted as video streams. Continuously monitoring copies on the...
Ying Yan, Beng Chin Ooi, Aoying Zhou
ICDE
1996
IEEE
157views Database» more  ICDE 1996»
16 years 1 months ago
High Availability in Clustered Multimedia Servers
Clustered multimedia servers, consisting of interconnected nodes and disks, have been proposed for large scale servers, that are capable of supporting multiple concurrent streams ...
Renu Tewari, Daniel M. Dias, Rajat Mukherjee, Harr...
79
Voted
CHI
2004
ACM
16 years 1 days ago
DiamondSpin: an extensible toolkit for around-the-table interaction
DiamondSpin is a toolkit for the efficient prototyping of and experimentation with multi-person, concurrent interfaces for interactive shared displays. In this paper, we identify ...
Chia Shen, Clifton Forlines, Frédéri...
ICRA
2006
IEEE
148views Robotics» more  ICRA 2006»
15 years 5 months ago
Surface Patch Reconstruction via Curve Sampling
This paper introduces a method that reconstructs a surface patch by sampling along three concurrent curves on the surface with a touch sensor. These data curves, each lying in a d...
Yan-Bin Jia, Liangchuan Mi, Jiang Tian
MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 5 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...