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» Abstraction in Algorithm Animation
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120
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ECAL
2003
Springer
15 years 8 months ago
First Steps in Evolving Path Integration in Simulation
Abstract. Path integration is a widely used method of navigation in nature whereby an animal continuously tracks its location by integrating its motion over the course of a journey...
Robert Vickerstaff
106
Voted
IS4TH
2003
Springer
15 years 8 months ago
Real-Time Simulation of Self-collisions for Virtual Intestinal Surgery
Abstract. The context of this research is the development of a pedagogical surgery simulator for colon cancer removal. More precisely, we would like to simulate the gesture which c...
Laks Raghupathi, Vincent Cantin, François F...
131
Voted
SG
2010
Springer
15 years 7 months ago
Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software
Abstract. We present a prototype sketch-based physics tutoring system that combines mathematical sketching, an interaction paradigm that supports construction of dynamic illustrati...
Salman Cheema, Joseph J. LaViola Jr.
ICIAR
2010
Springer
15 years 7 months ago
Generic Initialization for Motion Capture from 3D Shape
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
Benjamin Raynal, Michel Couprie, Vincent Nozick
149
Voted
CVRMED
1997
Springer
15 years 7 months ago
Physically-based model for simulating the human trunk respiration movements
Abstract. We have developped a physically-based model where an object is represented by a set of mass points on its contour. Each object may be defined locally and physically usin...
Emmanuel Promayon, Pierre Baconnier, Claude Puech