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» Abstraction in Algorithm Animation
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ICASSP
2008
IEEE
15 years 4 months ago
Robust watermarking of 3D skinning mesh animations
This paper presents a novel robust watermarking algorithm for 3D skinning mesh animations by embedding the watermark in skin weights in addition to key frames. This method can be ...
Rakhi Motwani, Ameya Ambardekar, Mukesh Motwani, F...
63
Voted
WSCG
2004
196views more  WSCG 2004»
14 years 11 months ago
Feature Extraction of Scale Pattern in Animal Textile Fibers
: Animal fibers have variety in their longitudinal sections. The main difference of the longitudinal section of these fibers is the geometry and dimension of scale patterns, which ...
Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Asl...
CGF
2002
108views more  CGF 2002»
14 years 9 months ago
Real-time Animation of Dressed Virtual Humans
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Frederic Cordier, Nadia Magnenat-Thalmann
SIGCSE
2002
ACM
514views Education» more  SIGCSE 2002»
14 years 9 months ago
Interactive Pushdown Automata Animation
This paper will present the Interactive Pushdown Automata Animation for use in an Automata Theory class. It will present the features of the IPAA as well as the algorithm and data...
Jennifer McDonald
CGF
2008
121views more  CGF 2008»
14 years 9 months ago
Tensor Clustering for Rendering Many-Light Animations
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
Milos Hasan, Edgar Velázquez-Armendá...