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» Abstraction in Algorithm Animation
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PG
2000
IEEE
15 years 2 months ago
Animation of Human Locomotion Using Sagittal Elevation Angles
This paper presents a data-driven procedural model for the kinematic animation of human walking. The use of data yields realistic looking gait, while the procedural model yields ...
Harold C. Sun, Dimitris N. Metaxas
84
Voted
VMV
2004
154views Visualization» more  VMV 2004»
14 years 11 months ago
Extracting Animated Meshes with Adaptive Motion Estimation
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes representing a continuously evolving shape. Our approa...
Nizam Anuar, Igor Guskov
CG
2007
Springer
14 years 9 months ago
Temporal wavelet-based compression for 3D animated models
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
Frédéric Payan, Marc Antonini
CGF
1999
186views more  CGF 1999»
14 years 9 months ago
Animating Sand, Mud, and Snow
Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes ...
Robert W. Sumner, James F. O'Brien, Jessica K. Hod...
71
Voted
ICIP
2006
IEEE
15 years 11 months ago
Keyframe Animation from Video
This paper proposes a method for analyzing and synthesizing video sequences, specifically suited for image sequences of natural phenomena. We combine a low-dimensional representat...
Timo Stich, Marcus A. Magnor