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FPL
2007
Springer
94views Hardware» more  FPL 2007»
15 years 4 months ago
A Many-core Implementation based on the Reconfigurable Mesh Model
The reconfigurable mesh is a model for massively parallel computing for which many algorithms with very low complexity have been developed. These algorithms execute cycles of bus...
Heiner Giefers, Marco Platzner
AAAI
2008
15 years 9 days ago
Visualization of Large-Scale Weighted Clustered Graph: A Genetic Approach
In this paper, a bottom-up hierarchical genetic algorithm is proposed to visualize clustered data into a planar graph. To achieve global optimization by accelerating local optimiz...
Jiayu Zhou, Youfang Lin, Xi Wang
CGF
2004
151views more  CGF 2004»
14 years 9 months ago
Deferred Splatting
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
ACII
2005
Springer
15 years 3 months ago
An Online Multi-stroke Sketch Recognition Method Integrated with Stroke Segmentation
In this paper a novel multi-stroke sketch recognition method is presented. This method integrates the stroke segmentation and sketch recognition into a single approach, in which bo...
Jianfeng Yin, Zhengxing Sun
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
15 years 2 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...