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FPL
2007
Springer
115views Hardware» more  FPL 2007»
15 years 4 months ago
Hardware/Software Process Migration and RTL Simulation
This paper describes an execution cache that uses process migration between hardware and software contexts by way of run-time reconfiguration (RTR) of Field Programmable Gate Arr...
Aric D. Blumer, Cameron D. Patterson
VRML
2006
ACM
15 years 4 months ago
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we explo...
Daniele Nadalutti, Luca Chittaro, Fabio Buttussi
63
Voted
CW
2002
IEEE
15 years 3 months ago
Interactive Function-Based Artistic Shape Modeling
This paper addresses interactive function-based shape modeling where relatively small formulas are used rather than thousands of polygons. Interactive modification of the function...
Konstantin Levinski, Alexei Sourin
SIBGRAPI
2002
IEEE
15 years 3 months ago
Dynamic Scene Occlusion Culling Using a Regular Grid
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
Harlen Costa Batagelo, Shin-Ting Wu
CSE
2009
IEEE
15 years 2 months ago
Social Learning Applications in Resource Constrained Networks
Efficient design of social networking applications must take account of two guiding principles: the adaptive processes by which humans learn and spread new information, and the co...
Ali Saidi, Mahesh V. Tripunitara, Mojdeh Mohtashem...