—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...
To truly exploit FPGAs for rapid turn-around development and prototyping, placement times must be reduced to seconds; latebound, reconfigurable computing applications may demand p...
Concurrent downloads accelerate information access speed for individual web users. The speed-up comes from multiple connections launched for one subject download, which leads to u...
This paper describes VHDL compilation techniques, embodied in the Auriga compiler [3,14], which facilitate parallel or distributed simulation by embedding evaluation scheduling in...
Abstract. The inherently sequential nature of random discrete eventdriven simulation has made parallel and distributed processing di cult. This paper presents a method of applying ...