Sciweavers

439 search results - page 34 / 88
» Accelerating multi-core simulators
Sort
View
CGI
2006
IEEE
15 years 3 months ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
ICRA
2002
IEEE
146views Robotics» more  ICRA 2002»
15 years 2 months ago
Intercepting a Falling Object: Digital Video Robot
Human based algorithms to catch fly balls have been research and studied. In this paper, the validity of the human models are tested by catching balls that are dropped vertically...
Keshav Mundhra, Anthony Suluh, Thomas Sugar, Micha...
FCCM
2006
IEEE
201views VLSI» more  FCCM 2006»
15 years 1 months ago
Hardware/Software Approach to Molecular Dynamics on Reconfigurable Computers
With advances in reconfigurable hardware, especially field-programmable gate arrays (FPGAs), it has become possible to use reconfigurable hardware to accelerate complex applicatio...
Ronald Scrofano, Maya Gokhale, Frans Trouw, Viktor...
HIPEAC
2005
Springer
15 years 3 months ago
Enhancing Network Processor Simulation Speed with Statistical Input Sampling
Abstract. While cycle-accurate simulation tools have been widely used in modeling high-performance processors, such an approach can be hindered by the increasing complexity of the ...
Jia Yu, Jun Yang 0002, Shaojie Chen, Yan Luo, Laxm...
ICCAD
2007
IEEE
113views Hardware» more  ICCAD 2007»
15 years 4 months ago
The FAST methodology for high-speed SoC/computer simulation
— This paper describes the FAST methodology that enables a single FPGA to accelerate the performance of cycle-accurate computer system simulators modeling modern, realistic SoCs,...
Derek Chiou, Dam Sunwoo, Joonsoo Kim, Nikhil A. Pa...