We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
CPN/Tools is a major redesign of the popular Design/CPN tool from the University of Aarhus CPN group. The new interface is based on advanced, post-WIMP interaction techniques, incl...
Michel Beaudouin-Lafon, Wendy E. Mackay, Peter And...
Ship simulators are used for training purposes and therefore have to calculate realistic wave patterns around the moving ship in real time. We consider a wave model that is based ...
E. van't Wout, M. B. van Gijzen, A. Ditzel, Auke v...
Terascale simulations produce data that is vast in spatial, temporal, and variable domains, creating a formidable challenge for subsequent analysis. Feature extraction as a data r...
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...