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SIGGRAPH
1999
ACM
15 years 4 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
DPHOTO
2009
138views Hardware» more  DPHOTO 2009»
14 years 9 months ago
Statistical identification and analysis of defect development in digital imagers
The lifetime of solid-state image sensors is limited by the appearance of defects, particularly hot-pixels, which we have previously shown to develop continuously over the sensor ...
Jenny Leung, Glenn H. Chapman, Zahava Koren, Israe...
PC
2010
190views Management» more  PC 2010»
14 years 10 months ago
High-performance cone beam reconstruction using CUDA compatible GPUs
Compute unified device architecture (CUDA) is a software development platform that allows us to run C-like programs on the nVIDIA graphics processing unit (GPU). This paper prese...
Yusuke Okitsu, Fumihiko Ino, Kenichi Hagihara
TMM
2010
231views Management» more  TMM 2010»
14 years 6 months ago
Real-Time Visual Concept Classification
As datasets grow increasingly large in content-based image and video retrieval, computational efficiency of concept classification is important. This paper reviews techniques to ac...
Jasper R. R. Uijlings, Arnold W. M. Smeulders, Rem...
DAC
2007
ACM
16 years 23 days ago
Gate Sizing For Cell Library-Based Designs
With increasing time-to-market pressure and shortening semiconductor product cycles, more and more chips are being designed with library-based methodologies. In spite of this shif...
Shiyan Hu, Mahesh Ketkar, Jiang Hu