Background: There has been a lot of interest in recent years focusing on the modeling and simulation of Gene Regulatory Networks (GRNs). However, the evolutionary mechanisms that ...
Currently there is a diversity of tools for agent-based simulation, which can be applied to the understanding of social phenomena. Describing this kind of phenomena with a visual l...
We outline elements of the Abstract Contract Calculator, a prototype language implemented in Haskell (a declarative programming language) in which we simulate agents executing abst...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
: paper we present a two-level approach to extend the abstract syntax of models with concrete semantics in order to execute such models. First, a light-weight execution infrastruct...
Christian Motika, Hauke Fuhrmann, Reinhard von Han...