We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
We give a provably correct algorithm to reconstruct a kdimensional manifold embedded in d-dimensional Euclidean space. Input to our algorithm is a point sample coming from an unkn...
In this paper we propose the Enhanced QoS Border Gateway Protocol1 (EQ-BGP) aimed at performing the inter-domain QoS routing in a multi-domain IP network. The objective of EQ-BGP ...
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
act notation, so separating the abstract syntax and semantics of the language constructs from their different concrete notations. Although the foundation constituents of the MDE a...