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» Accessibility and computer science education
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105
Voted
SIGCSE
2002
ACM
131views Education» more  SIGCSE 2002»
15 years 14 days ago
Integrating a simulation case study into CS2: developing design, empirical and analysis skills
Case studies are widely used in business and medicine to help students learn from the successes and failures of practitioners in the field. This paper discusses the potential bene...
Kay A. Robbins, Catherine Sauls Key, Keith Dickins...
SPIN
2009
Springer
15 years 7 months ago
Fast, All-Purpose State Storage
Existing techniques for approximate storage of visited states in a model checker are too special-purpose and too DRAM-intensive. Bitstate hashing, based on Bloom filters, is good ...
Peter C. Dillinger, Panagiotis Manolios
100
Voted
SIGUCCS
2000
ACM
15 years 4 months ago
Computer Abuse, Information Technologies and Judicial Affairs
Crime on the Internet has become a formidable challenge for university information technology and student judicial systems. The nature of university computing requires a relativel...
Elizabeth Mackenzie, Kathryn Goldman
121
Voted
SIGCSE
2010
ACM
181views Education» more  SIGCSE 2010»
15 years 7 months ago
Teaching the principles of the hacker curriculum to undergraduates
The “Hacker Curriculum” exists as a mostly undocumented set of principles and methods for learning about information security. Hacking, in our view, is defined by the ability...
Sergey Bratus, Anna Shubina, Michael E. Locasto
99
Voted
FPLAY
2008
15 years 2 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal