Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...
In Fall 2007, Utah State University professor David Wiley held a course about Open Education. That time Dr Wiley's course was followed by an unusual group of students. The Fa...
Antonio Fini, Andreas Robert Formiconi, Alessandro...
Though shared virtual memory (SVM) systems promise low cost solutions for high performance computing, they suffer from long memory latencies. These latencies are usually caused by...