In this paper we present a Mixed Reality (MR) teleconferencing application based on Second Life (SL) and the OpenSim virtual world. Augmented Reality (AR) techniques are used for ...
This paper describes the use of a World-in-Miniature (WIM) as a navigation and locomotion device in immersive virtual environments. The WIM is a hand-held miniature graphical repr...
Randy F. Pausch, Tommy Burnette, Dan Brockway, Mic...
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
: Virtual worlds have become very popular recently, in particular 3D virtual worlds with a built-in virtual currency that enables providers and users to monetize their creations. V...
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...