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JSAC
2006
147views more  JSAC 2006»
14 years 9 months ago
Smart pay access control via incentive alignment
We use game theorectic models to show the lack of incentives in the TCP congestion avoidance algorithm and the consequential systemwide network problems. We then propose a Vickery-...
Jun Shu, Pravin Varaiya
67
Voted
EOR
2006
49views more  EOR 2006»
14 years 9 months ago
A game-theoretic formulation of joint implementation of environmental projects
The aim of this paper is to provide a game-theoretic interpretation of joint implementation in environmental projects and to assess the merit of such a strategy. More specifically...
Michèle Breton, Georges Zaccour, Mehdi Zaha...
VRCAI
2009
ACM
15 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
JDCTA
2010
136views more  JDCTA 2010»
14 years 4 months ago
The Design and Development of Testing Information System of Psychodiagnosis for Equestrianism Players
Combining with the characteristics of equestrian sports and the psycho diagnosis technology and using the tools such as Visual Basic, Photoshop, Microsoft Access, Psychodiagnosis ...
Bin Wang, Gaofeng Pan, Xin Li, Chunyan Su
80
Voted
CONEXT
2006
ACM
15 years 3 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....