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GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
15 years 3 months ago
Is the Predicted ESS in the Sequential Assessment Game Evolvable?
The Sequential Assessment Game model of animal contests predicts an evolutionarily stable strategy (ESS) that is a sequence of thresholds for giving up. Simulated evolution experim...
Winfried Just, Xiaolu Sun
ACL
2009
14 years 7 months ago
Reinforcement Learning for Mapping Instructions to Actions
In this paper, we present a reinforcement learning approach for mapping natural language instructions to sequences of executable actions. We assume access to a reward function tha...
S. R. K. Branavan, Harr Chen, Luke S. Zettlemoyer,...
ECTEL
2009
Springer
14 years 7 months ago
Experience Structuring Factors Affecting Learning in Family Visits to Museums
Abstract. This paper describes the design and evaluation of an adaptive museum guide for families. In the Kurio system, a mixture of embedded and tangible technology imbues the mus...
Marek Hatala, Karen Tanenbaum, Ron Wakkary, Kevin ...
AAAI
2012
13 years 1 days ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
GLOBECOM
2009
IEEE
15 years 4 months ago
On Spectrum Selection Games in Cognitive Radio Networks
Abstract—Cognitive Radio Networks aim at enhancing spectrum utilization by allowing cognitive devices to opportunistically access vast portions of the spectrum. To reach such amb...
Ilaria Malanchini, Matteo Cesana, Nicola Gatti