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JUCS
2008
155views more  JUCS 2008»
14 years 9 months ago
Dynamic Bandwidth Pricing: Provision Cost, Market Size, Effective Bandwidths and Price Games
Abstract: Nowadays, in the markets of broadband access services, traditional contracts are of "static" type. Customers buy the right to use a specific amount of resources...
Sergios Soursos, Costas Courcoubetis, Richard R. W...
109
Voted
TWC
2008
111views more  TWC 2008»
14 years 9 months ago
A Game-Theoretic Approach for Exploiting Multiuser Diversity in Cooperative Slotted Aloha
Abstract-- Multiuser diversity gains can be achieved by assigning channels to users with better channel quality in multiuser systems. To avoid the extensive information exchange re...
Dandan Wang, Cristina Comaniciu, Hlaing Minn, Naof...
AIIA
2001
Springer
15 years 2 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
MOBIHOC
2004
ACM
15 years 3 months ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
92
Voted
JAIR
2008
135views more  JAIR 2008»
14 years 9 months ago
On Similarities between Inference in Game Theory and Machine Learning
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...