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» Accessible games SIG
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CSFW
2006
IEEE
15 years 3 months ago
Games for Controls
We argue that games are expressive enough to encompass (history-based) access control, (resource) usage control (e.g., dynamic adaptive access control of reputation systems), acco...
Krishnendu Chatterjee, Radha Jagadeesan, Corin Pit...
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
15 years 10 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
70
Voted
ESA
2006
Springer
98views Algorithms» more  ESA 2006»
15 years 1 months ago
Taxes for Linear Atomic Congestion Games
We study congestion games where players aim to access a set of resources. Each player has a set of possible strategies and each resource has a function associating the latency it i...
Ioannis Caragiannis, Christos Kaklamanis, Panagiot...
ASSETS
2008
ACM
14 years 11 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
TACAS
2004
Springer
127views Algorithms» more  TACAS 2004»
15 years 3 months ago
MetaGame: An Animation Tool for Model-Checking Games
Abstract. Failing model checking runs should be accompanied by appropriate error diagnosis information that allows the user to identify the cause of the problem. For branching time...
Markus Müller-Olm, Haiseung Yoo